3 Quick Tips for Character Design
Gerardo EscamillaDescription
The first tip is breaking symmetry. Usually when we draw a human figure or face we do it in equal parts, but with character design it’s fun to break the symmetry. He demonstrates this concept with a portrait, resulting in more attractive, dynamic shapes.
The second tip is to avoid shape repetition. Sometimes when we draw we tend to draw the same shapes over and over again. He demonstrates this by creating an arm using all circles. The end result is not very appealing. Instead he breaks up the arm using different shapes, resulting in a better visual design.
The third tip is about balance. Usually when we draw a silhouette we tend to draw it evenly, but what would happen if we pushed the balance to the limit? Again, it results in a more appealing design. He demonstrates this by creating a character that is dynamic and interesting using this principle.
Putting these concepts into practice will eventually lead to better results.
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